@startuml
sprite $torii_gate [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
008400000000000000000000000000000000000000017400
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00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100
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003AAAADFFFFFAAAAAAAAFFFFFDAAAAAAADFFFFFAAAA7000
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
004BBBBDFFFFFBBBBBBBBBBBBBBBBBBBBBDFFFFFBBBB9000
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00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
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00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
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00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000007FFFFF0000000000000000000007FFFFF00000000
00000004FFFFC0000000000000000000004FFFFC00000000
000000003555100000000000000000000003555100000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_TORII_GATE(_alias) ENTITY(rectangle,black,torii_gate,_alias,FA5 TORII_GATE)
!define FA5_TORII_GATE(_alias, _label) ENTITY(rectangle,black,torii_gate,_label, _alias,FA5 TORII_GATE)
!define FA5_TORII_GATE(_alias, _label, _shape) ENTITY(_shape,black,torii_gate,_label, _alias,FA5 TORII_GATE)
!define FA5_TORII_GATE(_alias, _label, _shape, _color) ENTITY(_shape,_color,torii_gate,_label, _alias,FA5 TORII_GATE)
skinparam folderBackgroundColor<<FA5 TORII_GATE>> White
@enduml